Towards a comprehensive simulator for public speaking anxiety treatment

Esin Söyler, Chathika Gunaratne, Mustafa İlhan Akbaş

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Scopus citations

Abstract

Public speaking anxiety (PSA) is often cited as the most common social phobia. Virtual reality enables us to overcome PSA with life-like scenarios. This paper first reviews the state-of-the-art in virtual environments as an emerging treatment for public speaking anxiety and presents a comprehensive Virtual Environment (VE). In most of the studies there is a lack in the inclusion of physical and vocal cues. Physical and vocal cues generated by the audience are crucial contributors to PSA. We design a virtual auditorium with an audience exhibiting these physical and vocal cues; a comprehensive VE, helping overcome PSA. Additionally, participants are subjected to the three phases of speech: Anticipation, Performance and Recovery [Cornwell et al. in Biol Psychiatry 59(7):664–666, 2006 1]. The resulting simulator can then be used for training and eventual treatment of PSA in addition to being used as a tool for identifying cues to which speakers are more sensitive to.

Original languageEnglish
Title of host publicationAdvances in Applied Digital Human Modeling and Simulation - Proceedings of the AHFE International Conference on Digital Human Modeling and Simulation, 2016
EditorsVincent G. Duffy
PublisherSpringer Verlag
Pages195-205
Number of pages11
ISBN (Print)9783319416267
DOIs
StatePublished - 2017
Externally publishedYes
EventInternational Conference on Digital Human Modeling and Simulation, 2016 - Walt Disney World, United States
Duration: Jul 27 2016Jul 31 2016

Publication series

NameAdvances in Intelligent Systems and Computing
Volume481
ISSN (Print)2194-5357

Conference

ConferenceInternational Conference on Digital Human Modeling and Simulation, 2016
Country/TerritoryUnited States
CityWalt Disney World
Period07/27/1607/31/16

Keywords

  • Physical cues
  • Public speaking anxiety
  • Virtual audience
  • Virtual environments
  • Vocal cues

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