Abstract
This literature review probes the intersection of Jean Baudrillard’s concept of simulacra with the proliferation of artificial intelligence (AI)-generated art. Specifically, it delves into how generative AI, particularly Creative Adversarial Networks (CANs), extends Baudrillard’s theories by producing art that blurs the lines between the real and the simulated. This paper introduces the concept of generative hyperreality, a novel stage in the evolution of simulacra where AI art autonomously creates new realities, challenging traditional notions of creativity, authorship, and authenticity.
| Original language | English |
|---|---|
| Pages (from-to) | 1-8 |
| Number of pages | 8 |
| Journal | Issues in Information Systems |
| Volume | 25 |
| Issue number | 2 |
| DOIs | |
| State | Published - 2024 |
| Externally published | Yes |
Keywords
- art
- artificial intelligence
- philosophy
- simulacra
- simulation
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