@inproceedings{383b03f45cd64f158728617fe72b2d59,
title = "Immersive visualization for materials science data analysis using the Oculus Rift",
abstract = "In this paper, we propose strategies and objectives for immersive data visualization with applications in materials science using the Oculus Rift virtual reality headset. We provide background on currently available analysis tools for neutron scattering data and other large-scale materials science projects. In the context of the current challenges facing scientists, we discuss immersive virtual reality visualization as a potentially powerful solution. We introduce a prototype immersive visualization system, developed in conjunction with materials scientists at the Spallation Neutron Source, which we have used to explore large crystal structures and neutron scattering data. Finally, we offer our perspective on the greatest challenges that must be addressed to build effective and intuitive virtual reality analysis tools that will be useful for scientists in a wide range of fields.",
author = "Margaret Drouhard and Steed, {Chad A.} and Steven Hahn and Thomas Proffen and Jamison Daniel and Michael Matheson",
note = "Publisher Copyright: {\textcopyright} 2015 IEEE.; 3rd IEEE International Conference on Big Data, IEEE Big Data 2015 ; Conference date: 29-10-2015 Through 01-11-2015",
year = "2015",
month = dec,
day = "22",
doi = "10.1109/BigData.2015.7364040",
language = "English",
series = "Proceedings - 2015 IEEE International Conference on Big Data, IEEE Big Data 2015",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "2453--2461",
editor = "Feng Luo and Kemafor Ogan and Zaki, {Mohammed J.} and Laura Haas and Ooi, {Beng Chin} and Vipin Kumar and Sudarsan Rachuri and Saumyadipta Pyne and Howard Ho and Xiaohua Hu and Shipeng Yu and Hsiao, {Morris Hui-I} and Jian Li",
booktitle = "Proceedings - 2015 IEEE International Conference on Big Data, IEEE Big Data 2015",
}